Station XX-15262 · recording
Tyler's Rust Server
Online 208.113.211.121:28015 checked 15m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 02:42 UTC15d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Tyler's Rust Server?
Generated by the game, the map on Tyler's Rust Server is procedural, size 3,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Tyler's Rust Server?
No gather rate appears in the name of Tyler's Rust Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Tyler's Rust Server right now?
At this moment, Tyler's Rust Server records 0 players across 40 slots. The seven-day average for this server is 0 players.
How does Tyler's Rust Server rank against other Rust servers?
On player hours for the past week, Tyler's Rust Server sits at #15,262, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Tyler's Rust Server stay online?
As recorded now, Tyler's Rust Server is running. Its reported uptime points to a restart about 2 days 13 hours ago. It was up 85% of the time across the last 7 full days: 143 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Tyler's Rust Server hold a steady tick rate?
The 48-hour average is 190 server fps; 157 is the lowest observed. The world held up to 47,313 entities at its peak, buildings and deployables included. It reached a ceiling of 2,056 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Tyler's Rust Server run from?
No region is published by Tyler's Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 208.113.211.121:28015.
What build of Rust does Tyler's Rust Server use?
Tyler's Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Tyler's Rust Server?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Tyler's Rust Server run its wipes?
The rhythm of Tyler's Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 21 hours.
Tags
What do the server tags on Tyler's Rust Server mean?
Tags published by Tyler's Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Tyler's Rust Server appear?
You will find Tyler's Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Tyler's Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 208.113.211.121:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.