Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players45,182 Active3,070 Wipes · 3 h108 48 h

Station XX-13406 · no signal

Server name on in-game server list

Offline 207.216.210.64:28015 checked 11d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,406
top 62%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13406 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct13 Oct18 Oct23 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 04:24 UTC15d ago M0.0rising 1 – running 0
Fri 9 Oct, 02:32 UTC18d ago M0.0rising 1 held half 3.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average
317/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average
38/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
141/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
53/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
47/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Server name on in-game server list?

Server name on in-game server list uses a procedural map, which the game generates.

Which settings and rules apply on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Server name on in-game server list?

A reading taken now finds Server name on in-game server list offline; the most recent activity was 11 days 20 hours ago.

How does Server name on in-game server list rank against other Rust servers?

On player hours for the past week, Server name on in-game server list sits at #13,406, which puts it inside the top 62% of every ranked server.

Operator and location

How reliably does Server name on in-game server list stay online?

No contact with Server name on in-game server list right now, and the last recorded contact was 11 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Server name on in-game server list run from?

No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 207.216.210.64:28015 is the address it uses.

What build of Rust does Server name on in-game server list use?

On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Server name on in-game server list?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Server name on in-game server list wipe, and on which days?

The rhythm of Server name on in-game server list cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 21 hours.

Tags

What do the server tags on Server name on in-game server list mean?

The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Server name on in-game server list appear?

You will find Server name on in-game server list on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Server name on in-game server list?

To join, enter client.connect 207.216.210.64:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.