Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station NA-16838 · no signal

PMA Network

Offline NA 207.174.43.172:28015 checked 29d ago

vanillamoddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,838
top 70% · #1676 in NA
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station NA-16838 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average
44/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
41/ 60
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
14/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
2/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
9/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
13/ 90
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PMA Network?

PMA Network uses a procedural map, which the game generates.

Which settings and rules apply on PMA Network?

You will find no gather rate in the name of PMA Network. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on PMA Network right now?

No players are recorded on PMA Network at this moment; it is offline, and the last sighting was 29 days 2 hours ago.

How does PMA Network rank against other Rust servers?

PMA Network is #1,676 in North America and #16,838 worldwide on the past week's player hours, within the top 70% of ranked servers.

Server facts

How reliably does PMA Network stay online?

PMA Network is down at the moment; the last recorded contact was 29 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does PMA Network run from?

With its NA tag, PMA Network lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 207.174.43.172:28015 is the address it uses.

What build of Rust does PMA Network use?

Rust network protocol 2633 and build 165217 on Linux is what PMA Network runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does PMA Network run its wipes?

Too few wipes of PMA Network are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 30 days 1 hours.

Server tags

What do the server tags on PMA Network mean?

These are the tags PMA Network publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PMA Network appear?

These Rust Server Trends lists include PMA Network: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

What steps get you onto PMA Network?

Enter client.connect 207.174.43.172:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^v,NA,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.