Station XX-16905 · no signal
fp-audit-probe
Offline 207.148.89.197:28015 checked 29d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,905
- top 71%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 03:38 UTC29d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on fp-audit-probe?
fp-audit-probe uses a procedural map, which the game generates.
Which settings and rules apply on fp-audit-probe?
No gather rate appears in the name of fp-audit-probe. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on fp-audit-probe right now?
fp-audit-probe is not responding at this moment and is offline, last seen 29 days ago.
How does fp-audit-probe rank against other Rust servers?
On player hours for the past week, fp-audit-probe sits at #16,905, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does fp-audit-probe stay online?
fp-audit-probe is down at the moment; the last recorded contact was 29 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is fp-audit-probe hosted?
Nothing about a region comes from fp-audit-probe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 207.148.89.197:28015.
Which Rust version is fp-audit-probe running?
Rust network protocol 2633 and build 165217 on Linux is what fp-audit-probe runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on fp-audit-probe?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does fp-audit-probe wipe, and on which days?
Too few wipes of fp-audit-probe are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 29 days 2 hours.
Lists and tags
What do the server tags on fp-audit-probe mean?
These are the tags fp-audit-probe publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does fp-audit-probe appear?
The Rust Server Trends lists that take in fp-audit-probe are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to fp-audit-probe?
Enter client.connect 207.148.89.197:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.