Rust Server TrendsSeismic network · station log
Recording Stations11,604 Players34,824 Active2,902 Wipes · 3 h69 48 h

Station XX-16905 · no signal

fp-audit-probe

Offline 207.148.89.197:28015 checked 29d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,905
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16905 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 03:38 UTC29d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
261/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
162/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
67/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
39/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on fp-audit-probe?

fp-audit-probe uses a procedural map, which the game generates.

Which settings and rules apply on fp-audit-probe?

No gather rate appears in the name of fp-audit-probe. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on fp-audit-probe right now?

fp-audit-probe is not responding at this moment and is offline, last seen 29 days ago.

How does fp-audit-probe rank against other Rust servers?

On player hours for the past week, fp-audit-probe sits at #16,905, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does fp-audit-probe stay online?

fp-audit-probe is down at the moment; the last recorded contact was 29 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is fp-audit-probe hosted?

Nothing about a region comes from fp-audit-probe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 207.148.89.197:28015.

Which Rust version is fp-audit-probe running?

Rust network protocol 2633 and build 165217 on Linux is what fp-audit-probe runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on fp-audit-probe?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does fp-audit-probe wipe, and on which days?

Too few wipes of fp-audit-probe are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 29 days 2 hours.

Lists and tags

What do the server tags on fp-audit-probe mean?

These are the tags fp-audit-probe publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does fp-audit-probe appear?

The Rust Server Trends lists that take in fp-audit-probe are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to fp-audit-probe?

Enter client.connect 207.148.89.197:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.