Rust Server TrendsSeismic network · station log
Recording Stations11,846 Players84,816 Active3,802 Wipes · 3 h288 48 h

Station XX-15441 · no signal

Rexhunter99 Co-op

Offline 206.83.123.199:28015 checked 16d ago

Connect
Players now
0/ 16
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,441
top 71%
Last wipe
96d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15441 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
531/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
430/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
274/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
58/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
359/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
393/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rexhunter99 Co-op?

Rexhunter99 Co-op uses a procedural map, which the game generates.

Which settings and rules apply on Rexhunter99 Co-op?

The name of Rexhunter99 Co-op gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on Rexhunter99 Co-op right now?

A reading taken now finds Rexhunter99 Co-op offline; the most recent activity was 16 days 14 hours ago.

How does Rexhunter99 Co-op rank against other Rust servers?

The last seven days of player hours place Rexhunter99 Co-op at #15,441, in the top 71% of all ranked servers.

Server facts

How reliably does Rexhunter99 Co-op stay online?

As recorded now, Rexhunter99 Co-op is not reachable, the last contact having been 16 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Where in the world is Rexhunter99 Co-op hosted?

A region is not published by Rexhunter99 Co-op. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 206.83.123.199:28015.

What build of Rust does Rexhunter99 Co-op use?

On Linux, Rexhunter99 Co-op runs Rust network protocol 2631 and build 157450. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rexhunter99 Co-op wipe, and on which days?

The rhythm of Rexhunter99 Co-op cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 96 days 11 hours.

Server tags

What do the server tags on Rexhunter99 Co-op mean?

The game's server browser reads the tags Rexhunter99 Co-op publishes: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs157450 (Build): Game build: 157450; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rexhunter99 Co-op appear?

These Rust Server Trends lists include Rexhunter99 Co-op: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Rexhunter99 Co-op?

Enter client.connect 206.83.123.199:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2631,gmrust,cs157450,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players 16 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2631
Protocol Game protocol 2631: to join, your game must match this version.
cs157450
Build Game build: 157450.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.