Rust Server TrendsSeismic network · station log
Recording Stations11,735 Players53,534 Active3,365 Wipes · 3 h127 48 h

Station XX-15210 · no signal

coles media servers

Offline 206.83.113.226:28015 checked 11d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,210
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15210 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
324/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
217/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
57/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
73/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on coles media servers?

The map on coles media servers is procedural, produced by the game.

Which settings and rules apply on coles media servers?

No gather rate appears in the name of coles media servers. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on coles media servers?

No players are recorded on coles media servers at this moment; it is offline, and the last sighting was 11 days 7 hours ago.

How does coles media servers rank against other Rust servers?

On player hours for the past week, coles media servers sits at #15,210, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does coles media servers stay online?

As recorded now, coles media servers is not reachable, the last contact having been 11 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does coles media servers run from?

No region is published by coles media servers. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 206.83.113.226:28015.

What build of Rust does coles media servers use?

Rust network protocol 2634 and build 167781 on Windows is what coles media servers runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does coles media servers wipe, and on which days?

On record so far are too few of coles media servers's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 11 days 10 hours is how long the current world has been running.

Lists and tags

What do the server tags on coles media servers mean?

These are the tags coles media servers publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does coles media servers appear?

The Rust Server Trends lists that take in coles media servers are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to coles media servers?

To join, enter client.connect 206.83.113.226:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.