Rust Server TrendsSeismic network · station log
Recording Stations11,672 Players34,284 Active2,842 Wipes · 3 h85 48 h

Station XX-15338 · no signal

echo mapgen private test

Offline 204.93.237.12:28215 checked 9d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
140/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
112/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
18/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
11/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on echo mapgen private test?

No gather rate appears in the name of echo mapgen private test. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on echo mapgen private test right now?

A reading taken now finds echo mapgen private test offline; the most recent activity was 9 days 1 hours ago.

How does echo mapgen private test rank against other Rust servers?

On player hours for the past week, echo mapgen private test sits at #15,338, which puts it inside the top 69% of every ranked server.

Server details

How reliably does echo mapgen private test stay online?

As recorded now, echo mapgen private test is not reachable, the last contact having been 9 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is echo mapgen private test hosted?

No region is published by echo mapgen private test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 204.93.237.12:28215.

Which Rust version is echo mapgen private test running?

Rust network protocol 2634 and build 167781 on Linux is what echo mapgen private test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does echo mapgen private test wipe, and on which days?

Too few wipes of echo mapgen private test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 9 days 1 hours.

Lists and tags

What do the server tags on echo mapgen private test mean?

The game's server browser reads the tags echo mapgen private test publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does echo mapgen private test appear?

You will find echo mapgen private test on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to echo mapgen private test?

To join, enter client.connect 204.93.237.12:28215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.