Station XX-14957 · no signal
DEV
Offline 204.48.94.66:28015 checked 36d ago
- Players now
- 0/ 99
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,957
- top 69%
- Last wipe
- 36d ago
- monthly schedule
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 99 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on DEV?
DEV uses a procedural map, which the game generates.
Which settings and rules apply on DEV?
No gather rate appears in the name of DEV. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on DEV?
DEV is not responding at this moment and is offline, last seen 36 days 9 hours ago.
How does DEV rank against other Rust servers?
Over the last seven days, DEV recorded enough player hours to reach #14,957 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does DEV stay online?
As recorded now, DEV is not reachable, the last contact having been 36 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 23 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does DEV run from?
No region is published by DEV. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 204.48.94.66:28015.
What build of Rust does DEV use?
DEV is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does DEV wipe, and on which days?
An estimate from the force wipe gives DEV's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 36 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on DEV mean?
Tags published by DEV and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp99 (Max players): Slots: 99; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DEV appear?
The Rust Server Trends lists that take in DEV are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto DEV?
To join, enter client.connect 204.48.94.66:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.