Station XX-15382 · no signal
[STAGING] Rustoria 2x - do not join
Offline 203.94.34.210:28115 checked 15d ago
- Players now
- 0/ 375
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,382
- top 71%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 375 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 08:23 UTC15d ago | M0.0■steady | 0 | – | running | 0 | |
| Tue 6 Oct, 08:44 UTC22d ago | M0.0■steady | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [STAGING] Rustoria 2x - do not join?
The map on [STAGING] Rustoria 2x - do not join is procedural, produced by the game.
Which settings and rules apply on [STAGING] Rustoria 2x - do not join?
Going by its name, [STAGING] Rustoria 2x - do not join runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [STAGING] Rustoria 2x - do not join?
No players are recorded on [STAGING] Rustoria 2x - do not join at this moment; it is offline, and the last sighting was 15 days 21 hours ago.
How does [STAGING] Rustoria 2x - do not join rank against other Rust servers?
On player hours for the past week, [STAGING] Rustoria 2x - do not join sits at #15,382, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does [STAGING] Rustoria 2x - do not join stay online?
As recorded now, [STAGING] Rustoria 2x - do not join is not reachable, the last contact having been 15 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.
Where in the world is [STAGING] Rustoria 2x - do not join hosted?
No region is published by [STAGING] Rustoria 2x - do not join. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 203.94.34.210:28115.
What build of Rust does [STAGING] Rustoria 2x - do not join use?
[STAGING] Rustoria 2x - do not join is running Rust network protocol 2634 and build 167584 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [STAGING] Rustoria 2x - do not join?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does [STAGING] Rustoria 2x - do not join wipe, and on which days?
Too few wipes of [STAGING] Rustoria 2x - do not join are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 22 hours is how long the current world has been running.
Tags
What do the server tags on [STAGING] Rustoria 2x - do not join mean?
The game's server browser reads the tags [STAGING] Rustoria 2x - do not join publishes: gmrust (Game mode): The game mode is standard Rust survival; mp375 (Max players): Slots: 375; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [STAGING] Rustoria 2x - do not join appear?
You will find [STAGING] Rustoria 2x - do not join on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Connecting
How do you connect to [STAGING] Rustoria 2x - do not join?
Enter client.connect 203.94.34.210:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.