Station XX-16363 · no signal
[Bounty Hunters] Kill The Admin Collect The Cash
Offline 203.27.106.45:28025 checked 33d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,363
- top 71%
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 16 Sep, 07:30 UTC42d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [Bounty Hunters] Kill The Admin Collect The Cash?
Generated by the game, the map on [Bounty Hunters] Kill The Admin Collect The Cash is procedural, size 4,000 with seed 943551816. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [Bounty Hunters] Kill The Admin Collect The Cash?
You will find no gather rate in the name of [Bounty Hunters] Kill The Admin Collect The Cash. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [Bounty Hunters] Kill The Admin Collect The Cash?
A reading taken now finds [Bounty Hunters] Kill The Admin Collect The Cash offline; the most recent activity was 33 days 13 hours ago.
How does [Bounty Hunters] Kill The Admin Collect The Cash rank against other Rust servers?
The last seven days of player hours place [Bounty Hunters] Kill The Admin Collect The Cash at #16,363, in the top 71% of all ranked servers.
Server details
How reliably does [Bounty Hunters] Kill The Admin Collect The Cash stay online?
[Bounty Hunters] Kill The Admin Collect The Cash is down at the moment; the last recorded contact was 33 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [Bounty Hunters] Kill The Admin Collect The Cash hosted?
Nothing about a region comes from [Bounty Hunters] Kill The Admin Collect The Cash. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 203.27.106.45:28025 is the address it uses.
Which Rust version is [Bounty Hunters] Kill The Admin Collect The Cash running?
On Windows, [Bounty Hunters] Kill The Admin Collect The Cash runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [Bounty Hunters] Kill The Admin Collect The Cash?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does [Bounty Hunters] Kill The Admin Collect The Cash wipe, and on which days?
Too few wipes of [Bounty Hunters] Kill The Admin Collect The Cash are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 42 days 20 hours.
Server tags
What do the server tags on [Bounty Hunters] Kill The Admin Collect The Cash mean?
These are the tags [Bounty Hunters] Kill The Admin Collect The Cash publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [Bounty Hunters] Kill The Admin Collect The Cash appear?
You will find [Bounty Hunters] Kill The Admin Collect The Cash on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto [Bounty Hunters] Kill The Admin Collect The Cash?
Enter client.connect 203.27.106.45:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.