Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players50,076 Active3,103 Wipes · 3 h107 48 h

Station XX-6510 · recording

[AU] Monkey Madness | Monthly | Noob Friendly | Low Pop

Online 203.212.19.218:28025 checked 10m ago

carbon
Connect
Players now
0/ 15
0% full
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
0
peak 1
Rank
#6,510
top 29%
Last wipe
23h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6510 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 15 slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
+1into Thu 02:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75109:0019:0004:0012:0021:0006:00Wiped Thu 29 Oct, 08:49 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040009:0019:0004:0012:0021:0006:00Wiped Thu 29 Oct, 08:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.2 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 08:49 UTC23h ago – – – – running 1
Mon 19 Oct, 03:48 UTC11d ago M0.0rising 1 halved by day 1 10.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Main OC · groups of 16+ · weekly · 144 on average
399/ 425
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 123 on average
29/ 100
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 44 on average
249/ 300
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 43 on average
80/ 150
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 30 on average
76/ 200
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 28 on average
113/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop?

Generated by the game, the map on [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop is procedural, size 4,250 with seed 1583848389. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop?

No gather rate appears in the name of [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop?

At this moment, [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop records 0 players across 15 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 09:00 UTC, averaging 1 players.

How does [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop rank against other Rust servers?

The last seven days of player hours place [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop at #6,510, in the top 29% of all ranked servers.

Server facts

How reliably does [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop stay online?

As recorded now, [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop is running. Going by the uptime figure it reports, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop perform under load?

Across the last 48 hours it averaged 186 server fps, with a floor of 15. Buildings, deployables and all the rest of the world's entities brought it to a high of 110,195. Memory use peaked at 4,261 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop run from?

No region tag comes from [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop, though the name points to Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 203.212.19.218:28025 is the address it uses.

What build of Rust does [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop use?

On Linux, [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop?

On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop run its wipes?

The rhythm of [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 hours is how long the current world has been running.

Server tags

What do the server tags on [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop mean?

The game's server browser reads the tags [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop appear?

The Rust Server Trends lists that take in [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop are: Beginner Rust servers: live trends, Oceania Rust servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

How do you connect to [AU] Monkey Madness | Monthly | Noob Friendly | Low Pop?

To join, enter client.connect 203.212.19.218:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/zV4YbVShBb is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.