Station XX-15138 · no signal
RUST PVE [RU] beta 0.1
Offline 203.16.163.249:20466 checked 45d ago
- Players now
- 0/ 125
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,138
- no region published
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 125 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 13 Sep, 15:27 UTC46d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUST PVE [RU] beta 0.1?
RUST PVE [RU] beta 0.1 uses a procedural map, which the game generates.
Which settings and rules apply on RUST PVE [RU] beta 0.1?
No gather rate appears in the name of RUST PVE [RU] beta 0.1. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on RUST PVE [RU] beta 0.1?
No players are recorded on RUST PVE [RU] beta 0.1 at this moment; it is offline, and the last sighting was 45 days 23 hours ago.
How does RUST PVE [RU] beta 0.1 rank against other Rust servers?
Over the last seven days, RUST PVE [RU] beta 0.1 recorded enough player hours to reach #15,138 worldwide, placing it in the top – of all ranked servers.
Operator and location
How reliably does RUST PVE [RU] beta 0.1 stay online?
No contact with RUST PVE [RU] beta 0.1 right now, and the last recorded contact was 45 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is RUST PVE [RU] beta 0.1 hosted?
No region tag comes from RUST PVE [RU] beta 0.1, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 203.16.163.249:20466.
Which Rust version is RUST PVE [RU] beta 0.1 running?
Rust network protocol 2633 and build 162929 on Linux is what RUST PVE [RU] beta 0.1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RUST PVE [RU] beta 0.1?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.
How often does RUST PVE [RU] beta 0.1 wipe, and on which days?
Too few wipes of RUST PVE [RU] beta 0.1 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 46 days 4 hours is how long the current world has been running.
Server tags
What do the server tags on RUST PVE [RU] beta 0.1 mean?
Tags published by RUST PVE [RU] beta 0.1 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RUST PVE [RU] beta 0.1 appear?
These Rust Server Trends lists include RUST PVE [RU] beta 0.1: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to RUST PVE [RU] beta 0.1?
Enter client.connect 203.16.163.249:20466 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.