Station EU-3385 · recording
RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt
Online EU 203.16.163.161:28015 checked 12m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,385
- top 15% · #1263 in EU
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Tue 17:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- usual gap
- 1.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 05:26 UTC24d ago | M0.0▲rising | 2 | – | running | 1 | |
| Fri 2 Oct, 06:43 UTC26d ago | M0.0▲rising | 2 | – | 1.9 days | 1 | |
| Thu 1 Oct, 12:29 UTC27d ago | M0.3▲rising | 4 | – | 0.8 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt runs a procedural map of size 4,500 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name High FPS | Wiped - 24d ago.
Which settings and rules apply on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
Going by its name, RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt runs 3x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
A reading taken now shows 0 players on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt, which has 100 slots. The seven-day average is 1 players, with a peak of 4. The last 48 hours show their highest activity at 17:00 UTC, averaging 2 players.
How does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt rank against other Rust servers?
For player hours across the last seven days, RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt takes #3,385 overall and #1,263 in Europe, inside the top 15% of all ranked servers.
Operator and location
How reliably does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt stay online?
Right now, you can reach RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt. The uptime it reports puts its last restart about 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt perform under load?
The 48-hour average is 71 server fps; 48 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 122,159. It reached a ceiling of 6,612 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt run from?
In Europe RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 203.16.163.161:28015.
Which Rust version is RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt running?
On Linux, RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt wipe, and on which days?
At the force wipe each month RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days 23 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt mean?
The game's server browser reads the tags RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt appear?
The Rust Server Trends lists that take in RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt are: 3x Rust servers, by live population, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Join the server
How do you connect to RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
You can connect by pressing F1 in Rust and typing client.connect 203.16.163.161:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
