Rust Server TrendsSeismic network · station log
Recording Stations11,745 Players55,760 Active3,187 Wipes · 3 h129 48 h

Station XX-15284 · no signal

Countdown proof (throwaway)

Offline 203.149.74.189:25311 checked 5d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15284 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
106/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
335/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
20/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
419/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
304/ 325
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Countdown proof (throwaway)?

The map on Countdown proof (throwaway) is procedural, produced by the game.

Which settings and rules apply on Countdown proof (throwaway)?

No gather rate appears in the name of Countdown proof (throwaway). The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Countdown proof (throwaway)?

No players are recorded on Countdown proof (throwaway) at this moment; it is offline, and the last sighting was 5 days 23 hours ago. The population averaged 0 players over the past week.

How does Countdown proof (throwaway) rank against other Rust servers?

Over the last seven days, Countdown proof (throwaway) recorded enough player hours to reach #15,284 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Countdown proof (throwaway) stay online?

Countdown proof (throwaway) is down at the moment; the last recorded contact was 5 days 23 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Which region does Countdown proof (throwaway) run from?

Nothing about a region comes from Countdown proof (throwaway). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 203.149.74.189:25311 is the address it uses.

Which Rust version is Countdown proof (throwaway) running?

On Linux, Countdown proof (throwaway) runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Countdown proof (throwaway) wipe, and on which days?

The rhythm of Countdown proof (throwaway) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 23 hours.

Tags

What do the server tags on Countdown proof (throwaway) mean?

Tags published by Countdown proof (throwaway) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Countdown proof (throwaway) appear?

These Rust Server Trends lists include Countdown proof (throwaway): Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Countdown proof (throwaway)?

You can connect by pressing F1 in Rust and typing client.connect 203.149.74.189:25311 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.