Rust Server TrendsSeismic network · station log
Recording Stations11,718 Players47,661 Active3,204 Wipes · 3 h101 48 h

Station XX-15349 · no signal

S.O.S. (Shoot on Sight)

Offline 203.12.3.54:28415 checked 5d ago

weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
5d ago
weekly schedule
Next wipe
1d 7h
Fri 30 Oct, 08:18 UTC
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:18 UTC, in 1d 7h. Its weekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 1d 7hFri 30 Oct, 08:18 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 8d 7hFri 6 Nov, 08:18 UTC
  4. 15d 7hFri 13 Nov, 08:18 UTC
  5. 22d 7hFri 20 Nov, 08:18 UTC
  6. 29d 7hFri 27 Nov, 08:18 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 36d 7hFri 4 Dec, 08:18 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 08:18 UTC5d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
50/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
6/ 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
16/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
11/ 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
29/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on S.O.S. (Shoot on Sight)?

S.O.S. (Shoot on Sight) runs a procedural map of size 4,750 with seed 9102026, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on S.O.S. (Shoot on Sight)?

No gather rate appears in the name of S.O.S. (Shoot on Sight). At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on S.O.S. (Shoot on Sight)?

A reading taken now finds S.O.S. (Shoot on Sight) offline; the most recent activity was 5 days 11 hours ago. The population averaged 0 players over the past week.

How does S.O.S. (Shoot on Sight) rank against other Rust servers?

The last seven days of player hours place S.O.S. (Shoot on Sight) at #15,349, in the top 69% of all ranked servers.

Operator and location

How reliably does S.O.S. (Shoot on Sight) stay online?

S.O.S. (Shoot on Sight) is down at the moment; the last recorded contact was 5 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 5, or 3% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Which region does S.O.S. (Shoot on Sight) run from?

A region is not published by S.O.S. (Shoot on Sight). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 203.12.3.54:28415 is the address it uses.

What build of Rust does S.O.S. (Shoot on Sight) use?

On Windows, S.O.S. (Shoot on Sight) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on S.O.S. (Shoot on Sight)?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does S.O.S. (Shoot on Sight) run its wipes?

The prediction follows its tag, because too few of S.O.S. (Shoot on Sight)'s wipes are on record to confirm its schedule. Friday 30 October at 08:18 UTC is when its next wipe is due. The present world dates from 5 days 16 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on S.O.S. (Shoot on Sight) mean?

The game's server browser reads the tags S.O.S. (Shoot on Sight) publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does S.O.S. (Shoot on Sight) appear?

These Rust Server Trends lists include S.O.S. (Shoot on Sight): Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Join the server

What steps get you onto S.O.S. (Shoot on Sight)?

Enter client.connect 203.12.3.54:28415 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.