Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players69,328 Active3,614 Wipes · 3 h126 48 h

Station XX-15961 · no signal

[JPN]1919810

Offline 203.10.98.2:28015 checked 21d ago

biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,961
top 71%
Last wipe
23d ago
biweekly schedule
Next wipe
4d 22h
Mon 2 Nov, 10:33 UTC
Seismic record · station XX-15961 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Monday 2 November, 10:33 UTC, in 4d 22h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[LATAM] www.pandarust.ar Vanilla | WIPE 22/10 17hs SA · groups of 5 · biweekly · 59 on average
4/ 200
Rusty Moose |US Low| NA · groups of 6 · biweekly · 24 on average
10/ 200
『百威』无商城|无权|六人|10.28号14:00清档 EA · groups of 6 · biweekly · 13 on average
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[JP]初心者 | momoserver | 10/16 | PVP EA · groups of 6 · biweekly · 10 on average
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Rusty Moose |EU Low| EU · groups of 6 · biweekly · 6 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [JPN]1919810?

The procedural map on [JPN]1919810 is size 4,000 with seed 265649668, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [JPN]1919810?

The name of [JPN]1919810 gives no gather rate. 6 players is the most a group can hold. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [JPN]1919810 right now?

[JPN]1919810 is not responding at this moment and is offline, last seen 21 days 6 hours ago.

How does [JPN]1919810 rank against other Rust servers?

The last seven days of player hours place [JPN]1919810 at #15,961, in the top 71% of all ranked servers.

Operator and location

How reliably does [JPN]1919810 stay online?

As recorded now, [JPN]1919810 is not reachable, the last contact having been 21 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does [JPN]1919810 run from?

A region is not published by [JPN]1919810. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 203.10.98.2:28015.

What build of Rust does [JPN]1919810 use?

On Windows, [JPN]1919810 runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does [JPN]1919810 wipe, and on which days?

An estimate from biweekly: 14 days after its last wipe gives [JPN]1919810's next wipe. The date of its next wipe is Monday 2 November at 10:33 UTC. The present world dates from 23 days 1 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on [JPN]1919810 mean?

These are the tags [JPN]1919810 publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts6 (Group limit): Each team can hold up to 6; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JPN]1919810 appear?

You will find [JPN]1919810 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to [JPN]1919810?

Enter client.connect 203.10.98.2:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.youtube.com/watch?v=k-6O8gGbdz0.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,gmvanilla,cs166652,ts6,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots are available.
ts6
Group limit Each team can hold up to 6.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.