Station EA-4560 · recording
[JPN] Best Tokyo Rusty 10X Crane Island PVE
Online EA 203.10.98.10:49035 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,560
- top 21% · #363 in EA
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 14:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- usual gap
- 8.4 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 25%else halves by day 2
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 8d 4hFri 6 Nov, 04:53 UTC
- 8d 7hFri 6 Nov, 07:25 UTC
- 22d 7hFri 20 Nov, 07:25 UTC
- 29d 4hFri 27 Nov, 04:53 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 36d 7hFri 4 Dec, 07:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 07:25 UTC5d ago | M0.0▲rising | 3 | – | running | 2 | |
| Fri 16 Oct, 04:53 UTC12d ago | M0.0▲rising | 1 | held half | 7.1 days | 0 | |
| Fri 9 Oct, 07:08 UTC19d ago | M0.0▲rising | 1 | halved by day 2 | 6.9 days | 0 | |
| Fri 2 Oct, 01:12 UTC26d ago | M0.0▲rising | 1 | halved by day 4 | 7.2 days | 0 | |
| Fri 25 Sep, 04:28 UTC33d ago | M0.0▲rising | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [JPN] Best Tokyo Rusty 10X Crane Island PVE?
Generated by the game, the map on [JPN] Best Tokyo Rusty 10X Crane Island PVE is procedural, size 4,096 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on [JPN] Best Tokyo Rusty 10X Crane Island PVE?
Its name points to a gather rate of 10x on [JPN] Best Tokyo Rusty 10X Crane Island PVE. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [JPN] Best Tokyo Rusty 10X Crane Island PVE?
A reading taken now shows 0 players on [JPN] Best Tokyo Rusty 10X Crane Island PVE, which has 50 slots. The seven-day average is 0 players, with a peak of 4. The last 48 hours show their highest activity at 15:00 UTC, averaging 4 players.
How does [JPN] Best Tokyo Rusty 10X Crane Island PVE rank against other Rust servers?
[JPN] Best Tokyo Rusty 10X Crane Island PVE is #363 in Asia and #4,560 worldwide on the past week's player hours, within the top 21% of ranked servers.
Server details
How reliably does [JPN] Best Tokyo Rusty 10X Crane Island PVE stay online?
[JPN] Best Tokyo Rusty 10X Crane Island PVE is up at the moment. The uptime it reports puts its last restart about 4 days 13 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 22 September 2026 it was recorded for the first time by Rust Server Trends.
Does [JPN] Best Tokyo Rusty 10X Crane Island PVE hold a steady tick rate?
Its average server fps over the last 48 hours was 59, and it never dropped below 59. At its highest, it carried 80,778 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,855 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [JPN] Best Tokyo Rusty 10X Crane Island PVE hosted?
The EA tag is how [JPN] Best Tokyo Rusty 10X Crane Island PVE lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 203.10.98.10:49035 is the address it uses.
Which Rust version is [JPN] Best Tokyo Rusty 10X Crane Island PVE running?
On Windows, [JPN] Best Tokyo Rusty 10X Crane Island PVE runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [JPN] Best Tokyo Rusty 10X Crane Island PVE?
The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 25% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does [JPN] Best Tokyo Rusty 10X Crane Island PVE run its wipes?
At [JPN] Best Tokyo Rusty 10X Crane Island PVE the wipes follow a every 3 weeks on Friday at 04:53 and every other Friday at 07:25 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 5 days 16 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on [JPN] Best Tokyo Rusty 10X Crane Island PVE mean?
The game's server browser reads the tags [JPN] Best Tokyo Rusty 10X Crane Island PVE publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [JPN] Best Tokyo Rusty 10X Crane Island PVE appear?
The Rust Server Trends lists that take in [JPN] Best Tokyo Rusty 10X Crane Island PVE are: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Connecting
What steps get you onto [JPN] Best Tokyo Rusty 10X Crane Island PVE?
To join, enter client.connect 203.10.98.10:49035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.