Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players51,299 Active3,302 Wipes · 3 h118 48 h

Station EA-4560 · recording

[JPN] Best Tokyo Rusty 10X Crane Island PVE

Online EA 203.10.98.10:49035 checked 13m ago

10x weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,560
top 21% · #363 in EA
Last wipe
5d ago
weekly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-4560 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 14:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 21% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap
8.4 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
25%else halves by day 2

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 8d 4hFri 6 Nov, 04:53 UTC
  3. 8d 7hFri 6 Nov, 07:25 UTC
  4. 22d 7hFri 20 Nov, 07:25 UTC
  5. 29d 4hFri 27 Nov, 04:53 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 36d 7hFri 4 Dec, 07:25 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 07:25 UTC5d ago M0.0rising 3 – running 2
Fri 16 Oct, 04:53 UTC12d ago M0.0rising 1 held half 7.1 days 0
Fri 9 Oct, 07:08 UTC19d ago M0.0rising 1 halved by day 2 6.9 days 0
Fri 2 Oct, 01:12 UTC26d ago M0.0rising 1 halved by day 4 7.2 days 0
Fri 25 Sep, 04:28 UTC33d ago M0.0rising 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Japan Tokyo - Limited Raid Hours |3x|PvP|JP EA · groups of 8+ · 3x · weekly · 40 on average
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TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 35 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JPN] Best Tokyo Rusty 10X Crane Island PVE?

Generated by the game, the map on [JPN] Best Tokyo Rusty 10X Crane Island PVE is procedural, size 4,096 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [JPN] Best Tokyo Rusty 10X Crane Island PVE?

Its name points to a gather rate of 10x on [JPN] Best Tokyo Rusty 10X Crane Island PVE. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [JPN] Best Tokyo Rusty 10X Crane Island PVE?

A reading taken now shows 0 players on [JPN] Best Tokyo Rusty 10X Crane Island PVE, which has 50 slots. The seven-day average is 0 players, with a peak of 4. The last 48 hours show their highest activity at 15:00 UTC, averaging 4 players.

How does [JPN] Best Tokyo Rusty 10X Crane Island PVE rank against other Rust servers?

[JPN] Best Tokyo Rusty 10X Crane Island PVE is #363 in Asia and #4,560 worldwide on the past week's player hours, within the top 21% of ranked servers.

Server details

How reliably does [JPN] Best Tokyo Rusty 10X Crane Island PVE stay online?

[JPN] Best Tokyo Rusty 10X Crane Island PVE is up at the moment. The uptime it reports puts its last restart about 4 days 13 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Does [JPN] Best Tokyo Rusty 10X Crane Island PVE hold a steady tick rate?

Its average server fps over the last 48 hours was 59, and it never dropped below 59. At its highest, it carried 80,778 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,855 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [JPN] Best Tokyo Rusty 10X Crane Island PVE hosted?

The EA tag is how [JPN] Best Tokyo Rusty 10X Crane Island PVE lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 203.10.98.10:49035 is the address it uses.

Which Rust version is [JPN] Best Tokyo Rusty 10X Crane Island PVE running?

On Windows, [JPN] Best Tokyo Rusty 10X Crane Island PVE runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [JPN] Best Tokyo Rusty 10X Crane Island PVE?

The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 25% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does [JPN] Best Tokyo Rusty 10X Crane Island PVE run its wipes?

At [JPN] Best Tokyo Rusty 10X Crane Island PVE the wipes follow a every 3 weeks on Friday at 04:53 and every other Friday at 07:25 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 5 days 16 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on [JPN] Best Tokyo Rusty 10X Crane Island PVE mean?

The game's server browser reads the tags [JPN] Best Tokyo Rusty 10X Crane Island PVE publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [JPN] Best Tokyo Rusty 10X Crane Island PVE appear?

The Rust Server Trends lists that take in [JPN] Best Tokyo Rusty 10X Crane Island PVE are: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Connecting

What steps get you onto [JPN] Best Tokyo Rusty 10X Crane Island PVE?

To join, enter client.connect 203.10.98.10:49035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.