Rust Server TrendsSeismic network · station log
Recording Stations11,637 Players32,508 Active2,805 Wipes · 3 h70 48 h

Station US-15349 · recording

Nayte's Rust Server

Online 203.10.96.194:28015 checked 12m ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
292d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station US-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
147/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
125/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
18/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
13/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
38/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Nayte's Rust Server?

Generated by the game, the map on Nayte's Rust Server is procedural, size 4,500 with seed 7863. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Nayte's Rust Server?

No gather rate appears in the name of Nayte's Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Nayte's Rust Server?

A reading taken now shows 0 players on Nayte's Rust Server, which has 20 slots. The seven-day average for this server is 0 players.

How does Nayte's Rust Server rank against other Rust servers?

The last seven days of player hours place Nayte's Rust Server at #15,349, in the top 69% of all ranked servers.

Server details

How reliably does Nayte's Rust Server stay online?

As recorded now, Nayte's Rust Server is running. Its reported uptime points to a restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Nayte's Rust Server perform under load?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 217,792. Its highest memory use was 3,776 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Nayte's Rust Server run from?

Its region code is us3, and Nayte's Rust Server publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 203.10.96.194:28015.

Which Rust version is Nayte's Rust Server running?

On Windows, Nayte's Rust Server runs Rust network protocol 2617 and build 140244. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Nayte's Rust Server wipe, and on which days?

The rhythm of Nayte's Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 292 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on Nayte's Rust Server mean?

The game's server browser reads the tags Nayte's Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2617 (Protocol): To connect, your game must be on the same protocol, 2617; cs140244 (Build): Game build: 140244; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus3 (Region code): The region code for this server is us3. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Nayte's Rust Server appear?

These Rust Server Trends lists include Nayte's Rust Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Nayte's Rust Server?

Enter client.connect 203.10.96.194:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$rus3,v2617,gmrust,cs140244,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2617
Protocol To connect, your game must be on the same protocol, 2617.
cs140244
Build Game build: 140244.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus3
Region code The region code for this server is us3.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.