Station US-15349 · recording
Nayte's Rust Server
Online 203.10.96.194:28015 checked 12m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 292d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Nayte's Rust Server?
Generated by the game, the map on Nayte's Rust Server is procedural, size 4,500 with seed 7863. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Nayte's Rust Server?
No gather rate appears in the name of Nayte's Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Nayte's Rust Server?
A reading taken now shows 0 players on Nayte's Rust Server, which has 20 slots. The seven-day average for this server is 0 players.
How does Nayte's Rust Server rank against other Rust servers?
The last seven days of player hours place Nayte's Rust Server at #15,349, in the top 69% of all ranked servers.
Server details
How reliably does Nayte's Rust Server stay online?
As recorded now, Nayte's Rust Server is running. Its reported uptime points to a restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Nayte's Rust Server perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 217,792. Its highest memory use was 3,776 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Nayte's Rust Server run from?
Its region code is us3, and Nayte's Rust Server publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 203.10.96.194:28015.
Which Rust version is Nayte's Rust Server running?
On Windows, Nayte's Rust Server runs Rust network protocol 2617 and build 140244. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Nayte's Rust Server wipe, and on which days?
The rhythm of Nayte's Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 292 days 11 hours is how long the current world has been running.
Lists and tags
What do the server tags on Nayte's Rust Server mean?
The game's server browser reads the tags Nayte's Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2617 (Protocol): To connect, your game must be on the same protocol, 2617; cs140244 (Build): Game build: 140244; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus3 (Region code): The region code for this server is us3. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Nayte's Rust Server appear?
These Rust Server Trends lists include Nayte's Rust Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Nayte's Rust Server?
Enter client.connect 203.10.96.194:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.