Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players33,784 Active2,810 Wipes · 3 h69 48 h

Station XX-12919 · recording

Pressys Test Server

Online 202.61.226.185:28015 checked 8m ago

monthly wipes moddedoxidepremium
Connect
Players now
0/ 128
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,919
top 58%
Last wipe
27d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12919 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 128 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
29/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average
98/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
46/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
69/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Pressys Test Server?

The procedural map on Pressys Test Server is size 3,980 with seed 220919520, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pressys Test Server?

You will find no gather rate in the name of Pressys Test Server. The group limit is 8 players, the game's default. In roleplay mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Pressys Test Server?

A reading taken now shows 0 players on Pressys Test Server, which has 128 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 0 players.

How does Pressys Test Server rank against other Rust servers?

On player hours for the past week, Pressys Test Server sits at #12,919, which puts it inside the top 58% of every ranked server.

Server facts

How reliably does Pressys Test Server stay online?

Right now, you can reach Pressys Test Server. Going by the uptime figure it reports, it restarted about 22 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Pressys Test Server perform under load?

The 48-hour average is 46 server fps; 31 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 93,332. It reached a ceiling of 2,766 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Pressys Test Server run from?

Nothing about a region comes from Pressys Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 202.61.226.185:28015 is the address it uses.

What build of Rust does Pressys Test Server use?

Rust network protocol 2635 and build 168909 on Linux is what Pressys Test Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Pressys Test Server?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

How often does Pressys Test Server wipe, and on which days?

At the force wipe each month Pressys Test Server wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 12 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Pressys Test Server mean?

The game's server browser reads the tags Pressys Test Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp128 (Max players): 128 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; sc1 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Pressys Test Server appear?

The Rust Server Trends lists that take in Pressys Test Server are: Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind Pressys Test Server?

The talaviir.de hostname Pressys Test Server publishes is used by no other server we track.

Connecting

What steps get you onto Pressys Test Server?

Enter client.connect 202.61.226.185:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status. https://cmdr-pressy.talaviir.de/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,^m,^r,gmrust,cs168909,^q,sc1,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp128
Max players 128 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

sc1
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.