Rust Server TrendsSeismic network · station log
Recording Stations11,810 Players83,965 Active3,630 Wipes · 3 h336 48 h

Station XX-7315 · recording

The Land Down Under 2x Monthly.

Online 202.60.92.125:25566 checked 11m ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,315
top 33%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7315 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 07:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 815 on average
505/ 600
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average
1190/ 1275
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 381 on average
129/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average
623/ 700
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 336 on average
435/ 580
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average
46/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on The Land Down Under 2x Monthly.?

The Land Down Under 2x Monthly. runs a procedural map of size 4,500 with seed 1393735046, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on The Land Down Under 2x Monthly.?

Going by its name, The Land Down Under 2x Monthly. runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on The Land Down Under 2x Monthly.?

A reading taken now shows 0 players on The Land Down Under 2x Monthly., which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 06:00 UTC, averaging 1 players.

How does The Land Down Under 2x Monthly. rank against other Rust servers?

The last seven days of player hours place The Land Down Under 2x Monthly. at #7,315, in the top 33% of all ranked servers.

Server facts

How reliably does The Land Down Under 2x Monthly. stay online?

Right now, you can reach The Land Down Under 2x Monthly.. Going by the uptime figure it reports, it restarted about 5 days 20 hours ago. It was up 99% of the time across the last 5 full days: 119 of 120 hours. 23 October 2026 is when Rust Server Trends first recorded it.

Does The Land Down Under 2x Monthly. hold a steady tick rate?

Across the last 48 hours it averaged 180 server fps, with a floor of 141. The world held up to 124,926 entities at its peak, buildings and deployables included. Memory use peaked at 6,116 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does The Land Down Under 2x Monthly. run from?

Nothing about a region comes from The Land Down Under 2x Monthly.. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 202.60.92.125:25566 is the address it uses.

What build of Rust does The Land Down Under 2x Monthly. use?

Rust network protocol 2635 and build 168909 on Linux is what The Land Down Under 2x Monthly. runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does The Land Down Under 2x Monthly. run its wipes?

On record so far are too few of The Land Down Under 2x Monthly.'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 22 hours.

Server tags

What do the server tags on The Land Down Under 2x Monthly. mean?

These are the tags The Land Down Under 2x Monthly. publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does The Land Down Under 2x Monthly. appear?

These Rust Server Trends lists include The Land Down Under 2x Monthly.: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Connecting

What steps get you onto The Land Down Under 2x Monthly.?

You can connect by pressing F1 in Rust and typing client.connect 202.60.92.125:25566 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.