Station XX-15423 · recording
SUPPLY 7x Rust Server
Online 202.36.95.60:20634 checked 11m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 15:16 UTC14d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 12 Oct, 17:48 UTC15d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SUPPLY 7x Rust Server?
SUPPLY 7x Rust Server runs a procedural map of size 4,000 with seed 671800176, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on SUPPLY 7x Rust Server?
Its name points to a gather rate of 7x on SUPPLY 7x Rust Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on SUPPLY 7x Rust Server?
0 of the 40 slots on SUPPLY 7x Rust Server are filled right now. The seven-day average for this server is 0 players.
How does SUPPLY 7x Rust Server rank against other Rust servers?
On player hours for the past week, SUPPLY 7x Rust Server sits at #15,423, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does SUPPLY 7x Rust Server stay online?
SUPPLY 7x Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Does SUPPLY 7x Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 172, and it never dropped below 101. The world held up to 96,115 entities at its peak, buildings and deployables included. Its highest memory use was 4,328 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is SUPPLY 7x Rust Server hosted?
A region is not published by SUPPLY 7x Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 202.36.95.60:20634.
Which Rust version is SUPPLY 7x Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what SUPPLY 7x Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on SUPPLY 7x Rust Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does SUPPLY 7x Rust Server wipe, and on which days?
Too few wipes of SUPPLY 7x Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 13 hours.
Lists and tags
What do the server tags on SUPPLY 7x Rust Server mean?
The game's server browser reads the tags SUPPLY 7x Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SUPPLY 7x Rust Server appear?
These Rust Server Trends lists include SUPPLY 7x Rust Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto SUPPLY 7x Rust Server?
Enter client.connect 202.36.95.60:20634 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.