Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players48,587 Active3,224 Wipes · 3 h110 48 h

Station XX-15349 · no signal

[EU] Rock Solid 2x | Max 4 | Kits | Weekly

Offline 202.36.95.26:20853 checked 7h ago

2x moddedoxide
Connect
Players now
0/ 125
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 125 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0009:0017:0000:0008:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0009:0017:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 09:03 UTC11d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 798 on average
405/ 450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 595 on average
203/ 225
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average
98/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 326 on average
491/ 580
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 312 on average
75/ 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 302 on average
44/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?

The procedural map on [EU] Rock Solid 2x | Max 4 | Kits | Weekly is size 3,000 with seed 13698755, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?

Going by its name, [EU] Rock Solid 2x | Max 4 | Kits | Weekly runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?

A reading taken now finds [EU] Rock Solid 2x | Max 4 | Kits | Weekly offline; the most recent activity was 7 hours ago. The population averaged 0 players over the past week.

How does [EU] Rock Solid 2x | Max 4 | Kits | Weekly rank against other Rust servers?

Over the last seven days, [EU] Rock Solid 2x | Max 4 | Kits | Weekly recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does [EU] Rock Solid 2x | Max 4 | Kits | Weekly stay online?

No contact with [EU] Rock Solid 2x | Max 4 | Kits | Weekly right now, and the last recorded contact was 7 hours ago. The uptime it reports puts its last restart about 2 days 5 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

How well does [EU] Rock Solid 2x | Max 4 | Kits | Weekly perform under load?

The 48-hour average is 210 server fps; 145 is the lowest observed. The world held up to 46,783 entities at its peak, buildings and deployables included. It reached a ceiling of 4,020 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU] Rock Solid 2x | Max 4 | Kits | Weekly hosted?

Its name points to Europe, but [EU] Rock Solid 2x | Max 4 | Kits | Weekly publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 202.36.95.26:20853 is the address it uses.

Which Rust version is [EU] Rock Solid 2x | Max 4 | Kits | Weekly running?

Rust network protocol 2635 and build 167781 on Linux is what [EU] Rock Solid 2x | Max 4 | Kits | Weekly runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?

On average, the busiest point of its recent wipes drew 3 players. 33 hours after the latest wipe, the crowd peaked.

On what timetable does [EU] Rock Solid 2x | Max 4 | Kits | Weekly run its wipes?

The rhythm of [EU] Rock Solid 2x | Max 4 | Kits | Weekly cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 15 hours is how long the current world has been running.

Tags

What do the server tags on [EU] Rock Solid 2x | Max 4 | Kits | Weekly mean?

The game's server browser reads the tags [EU] Rock Solid 2x | Max 4 | Kits | Weekly publishes: gmrust (Game mode): Survival in standard Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Rock Solid 2x | Max 4 | Kits | Weekly appear?

These Rust Server Trends lists include [EU] Rock Solid 2x | Max 4 | Kits | Weekly: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

What steps get you onto [EU] Rock Solid 2x | Max 4 | Kits | Weekly?

Enter client.connect 202.36.95.26:20853 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp125
Max players Slots: 125.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.