Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players78,222 Active3,772 Wipes · 3 h109 48 h

Station XX-6411 · recording

A.Server.Test

Online 202.36.95.176:23236 checked 14m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,411
top 29%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-6411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 22:10 UTC3d ago – – – – – 0
Sat 24 Oct, 21:42 UTC3d ago – – – – – 0
Sat 24 Oct, 20:48 UTC4d ago – – – – – 0
Sat 24 Oct, 20:35 UTC4d ago – – – – – 0
Sat 24 Oct, 19:19 UTC4d ago – – – – – 0
Thu 22 Oct, 13:46 UTC6d ago – – – – – 1
Thu 22 Oct, 13:03 UTC6d ago M0.0steady 1 held half 2.3 days 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 137 on average
104/ 300
EU Hub 01 EU · groups of 1000+ · 24 on average
27/ 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 2 on average
1/ 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
0/ 50
A Shockbyte Rust Server groups of 8+ · 2 on average
2/ 40
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 2 on average
2/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A.Server.Test?

The procedural map on A.Server.Test is size 2,500 with seed 45000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on A.Server.Test?

You will find no gather rate in the name of A.Server.Test. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on A.Server.Test right now?

0 of the 40 slots on A.Server.Test are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.

How does A.Server.Test rank against other Rust servers?

On player hours for the past week, A.Server.Test sits at #6,411, which puts it inside the top 29% of every ranked server.

Server details

How reliably does A.Server.Test stay online?

Right now, you can reach A.Server.Test. Going by the uptime figure it reports, it restarted about 17 hours ago. Of the 120 hours in the last 5 full days, it was up for 120, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

Does A.Server.Test hold a steady tick rate?

Its average server fps over the last 48 hours was 209, and it never dropped below 162. Buildings, deployables and all the rest of the world's entities brought it to a high of 48,516. It reached a ceiling of 3,562 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is A.Server.Test hosted?

Nothing about a region comes from A.Server.Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 202.36.95.176:23236.

What build of Rust does A.Server.Test use?

A.Server.Test is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does A.Server.Test run its wipes?

No wipe schedule is kept by A.Server.Test, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on A.Server.Test mean?

These are the tags A.Server.Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A.Server.Test appear?

These Rust Server Trends lists include A.Server.Test: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to A.Server.Test?

To join, enter client.connect 202.36.95.176:23236 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.