Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players96,161 Active3,898 Wipes · 3 h387 48 h

Station XX-15341 · recording

[EU] Chillrust NO Offline Raids LOW PING Weekly WIPE

Online 202.36.95.171:22812 checked 12m ago

weekly wipes moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
8d ago
weekly schedule
Next wipe
5d 17h
Wed 4 Nov, 09:38 UTC
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Wednesday 4 November, 09:38 UTC, in 5d 17h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
349/ 350
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average
19/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average
26/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 9 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE?

Generated by the game, the map on [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE is procedural, size 3,500 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE?

The name of [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE?

At this moment, [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE records 0 players across 40 slots. The population averaged 0 players over the past week.

How does [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE rank against other Rust servers?

Over the last seven days, [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE stay online?

[EU] Chillrust NO Offline Raids LOW PING Weekly WIPE is up at the moment. Its reported uptime points to a restart about 27 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 21 October 2026 is when Rust Server Trends first recorded it.

How well does [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE perform under load?

Across the last 48 hours it averaged 138 server fps, with a floor of 96. Buildings, deployables and all the rest of the world's entities brought it to a high of 67,547. Memory use peaked at 4,672 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE hosted?

No region tag comes from [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 202.36.95.171:22812 is the address it uses.

Which Rust version is [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE running?

[EU] Chillrust NO Offline Raids LOW PING Weekly WIPE is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE run its wipes?

An estimate from weekly: 7 days after its last wipe gives [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE's next wipe. The date of its next wipe is Wednesday 4 November at 09:38 UTC. It has run its current world for 8 days 6 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE mean?

These are the tags [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE appear?

You will find [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE?

Enter client.connect 202.36.95.171:22812 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.