Station XX-16601 · no signal
2_X2 test
Offline 202.155.9.79:35100 checked 32d ago
- Players now
- 0/ 650
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,601
- top 72%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 650 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 2_X2 test?
A procedural map runs on 2_X2 test, generated by the game.
Which settings and rules apply on 2_X2 test?
2x gather is what 2_X2 test runs, judging by its name. 100 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on 2_X2 test right now?
No players are recorded on 2_X2 test at this moment; it is offline, and the last sighting was 32 days 5 hours ago.
How does 2_X2 test rank against other Rust servers?
On player hours for the past week, 2_X2 test sits at #16,601, which puts it inside the top 72% of every ranked server.
Server details
How reliably does 2_X2 test stay online?
As recorded now, 2_X2 test is not reachable, the last contact having been 32 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Where in the world is 2_X2 test hosted?
Nothing about a region comes from 2_X2 test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 202.155.9.79:35100.
What build of Rust does 2_X2 test use?
Rust network protocol 2633 and build 165217 on Windows is what 2_X2 test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does 2_X2 test run its wipes?
On record so far are too few of 2_X2 test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 10 hours is how long the current world has been running.
Lists and tags
What do the server tags on 2_X2 test mean?
Tags published by 2_X2 test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp650 (Max players): The server has 650 slots; ts100 (Group limit): Teams are capped at 100 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 2_X2 test appear?
These Rust Server Trends lists include 2_X2 test: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto 2_X2 test?
To join, enter client.connect 202.155.9.79:35100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.