Station XX-16882 · no signal
(DEV) Rustron map PVE (testing)
Offline 202.137.160.179:11200 checked 30d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,882
- top 71%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 02:12 UTC30d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on (DEV) Rustron map PVE (testing)?
The procedural map on (DEV) Rustron map PVE (testing) is size 3,500 with seed 173313749, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on (DEV) Rustron map PVE (testing)?
You will find no gather rate in the name of (DEV) Rustron map PVE (testing). The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on (DEV) Rustron map PVE (testing)?
No players are recorded on (DEV) Rustron map PVE (testing) at this moment; it is offline, and the last sighting was 30 days 12 hours ago.
How does (DEV) Rustron map PVE (testing) rank against other Rust servers?
On player hours for the past week, (DEV) Rustron map PVE (testing) sits at #16,882, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does (DEV) Rustron map PVE (testing) stay online?
As recorded now, (DEV) Rustron map PVE (testing) is not reachable, the last contact having been 30 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Which region does (DEV) Rustron map PVE (testing) run from?
No region is published by (DEV) Rustron map PVE (testing). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 202.137.160.179:11200 is the address it uses.
What build of Rust does (DEV) Rustron map PVE (testing) use?
On Windows, (DEV) Rustron map PVE (testing) runs Rust network protocol 2634 and build 166132. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on (DEV) Rustron map PVE (testing)?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does (DEV) Rustron map PVE (testing) run its wipes?
The rhythm of (DEV) Rustron map PVE (testing) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 30 days 22 hours.
Server tags
What do the server tags on (DEV) Rustron map PVE (testing) mean?
Tags published by (DEV) Rustron map PVE (testing) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166132 (Build): It runs game build 166132; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does (DEV) Rustron map PVE (testing) appear?
You will find (DEV) Rustron map PVE (testing) on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto (DEV) Rustron map PVE (testing)?
To join, enter client.connect 202.137.160.179:11200 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.