Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players39,046 Active2,948 Wipes · 3 h72 48 h

Station XX-8615 · no signal

[RU] New Horizont [Classic]

Offline 201.34.142.151:28015 checked 3d ago

carbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#8,615
top 39%
Last wipe
12d ago
no schedule published
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8615 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 11

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 15d 15hThu 12 Nov, 18:15 UTC
  3. 36d 15hThu 3 Dec, 19:00 UTCFW
  4. 43d 15hThu 10 Dec, 18:15 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC12d ago M0.0rising 1 – running 0
Thu 1 Oct, 18:14 UTC FW26d ago M0.0rising 1 held half 14 days 0
Thu 17 Sep, 18:07 UTC40d ago M0.5rising 3 halved by day 11 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
244/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
16/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
32/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
120/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
47/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
53/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RU] New Horizont [Classic]?

Generated by the game, the map on [RU] New Horizont [Classic] is procedural, size 4,000 with seed 775392009. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [RU] New Horizont [Classic]?

No gather rate appears in the name of [RU] New Horizont [Classic]. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [RU] New Horizont [Classic]?

A reading taken now finds [RU] New Horizont [Classic] offline; the most recent activity was 3 days 14 hours ago. The seven-day average is 0 players, with a peak of 1.

How does [RU] New Horizont [Classic] rank against other Rust servers?

Over the last seven days, [RU] New Horizont [Classic] recorded enough player hours to reach #8,615 worldwide, placing it in the top 39% of all ranked servers.

Operator and location

How reliably does [RU] New Horizont [Classic] stay online?

No contact with [RU] New Horizont [Classic] right now, and the last recorded contact was 3 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 76, or 45% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [RU] New Horizont [Classic] hosted?

Its name points to Europe, but [RU] New Horizont [Classic] publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 201.34.142.151:28015 is the address it uses.

Which Rust version is [RU] New Horizont [Classic] running?

On Linux, [RU] New Horizont [Classic] runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [RU] New Horizont [Classic]?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 17 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 11 in the wipes where it didn't hold.

How often does [RU] New Horizont [Classic] wipe, and on which days?

At [RU] New Horizont [Classic] the wipes follow a every 4 weeks on Thursday at 18:15 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 12 days 8 hours.

Lists and tags

What do the server tags on [RU] New Horizont [Classic] mean?

The game's server browser reads the tags [RU] New Horizont [Classic] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RU] New Horizont [Classic] appear?

You will find [RU] New Horizont [Classic] on the following Rust Server Trends lists: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to [RU] New Horizont [Classic]?

Enter client.connect 201.34.142.151:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://new-horizont.su.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.