Rust Server TrendsSeismic network · station log
Recording Stations11,783 Players83,759 Active3,835 Wipes · 3 h165 48 h

Station XX-15749 · no signal

Rust local de Santiago

Offline 201.213.11.20:28015 checked 33d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,749
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15749 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
679/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
476/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
59/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
159/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
210/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust local de Santiago?

Rust local de Santiago uses a procedural map, which the game generates.

Which settings and rules apply on Rust local de Santiago?

You will find no gather rate in the name of Rust local de Santiago. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rust local de Santiago?

Rust local de Santiago is not responding at this moment and is offline, last seen 33 days 23 hours ago.

How does Rust local de Santiago rank against other Rust servers?

On player hours for the past week, Rust local de Santiago sits at #15,749, which puts it inside the top 71% of every ranked server.

Server details

How reliably does Rust local de Santiago stay online?

No contact with Rust local de Santiago right now, and the last recorded contact was 33 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust local de Santiago hosted?

No region is published by Rust local de Santiago. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 201.213.11.20:28015.

Which Rust version is Rust local de Santiago running?

On Windows, Rust local de Santiago runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Rust local de Santiago wipe, and on which days?

On record so far are too few of Rust local de Santiago's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 34 days 1 hours.

Server tags

What do the server tags on Rust local de Santiago mean?

These are the tags Rust local de Santiago publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust local de Santiago appear?

The Rust Server Trends lists that take in Rust local de Santiago are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Rust local de Santiago?

Enter client.connect 201.213.11.20:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.