Station XX-15025 · no signal
Rust Privado [Tailscale]
Offline 201.166.169.39:28015 checked 38d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Privado [Tailscale]?
Rust Privado [Tailscale] uses a procedural map, which the game generates.
Which settings and rules apply on Rust Privado [Tailscale]?
The name of Rust Privado [Tailscale] gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on Rust Privado [Tailscale]?
Rust Privado [Tailscale] is not responding at this moment and is offline, last seen 38 days 17 hours ago.
How does Rust Privado [Tailscale] rank against other Rust servers?
On player hours for the past week, Rust Privado [Tailscale] sits at #15,025, which puts it inside the top – of every ranked server.
Server facts
How reliably does Rust Privado [Tailscale] stay online?
Rust Privado [Tailscale] is down at the moment; the last recorded contact was 38 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 September 2026 is when Rust Server Trends first recorded it.
Which region does Rust Privado [Tailscale] run from?
No region is published by Rust Privado [Tailscale]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 201.166.169.39:28015 is the address it uses.
Which Rust version is Rust Privado [Tailscale] running?
On Windows, Rust Privado [Tailscale] runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Rust Privado [Tailscale] wipe, and on which days?
The rhythm of Rust Privado [Tailscale] cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 38 days 22 hours.
Server tags
What do the server tags on Rust Privado [Tailscale] mean?
These are the tags Rust Privado [Tailscale] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Privado [Tailscale] appear?
You will find Rust Privado [Tailscale] on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Rust Privado [Tailscale]?
To join, enter client.connect 201.166.169.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.