Station SA-14283 · no signal
SKOL BATTLEFIELD [BR]
Offline SA 201.15.234.207:28015 checked 23d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,283
- top 64% · #200 in SA
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 86% in SA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 14:48 UTC23d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 21 Sep, 14:58 UTC37d ago | M0.0▲rising | 1 | halved by day 1 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SKOL BATTLEFIELD [BR]?
SKOL BATTLEFIELD [BR] runs a procedural map of size 2,500 with seed 99, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on SKOL BATTLEFIELD [BR]?
The name of SKOL BATTLEFIELD [BR] gives no gather rate. Groups hold up to 8 players, which is the default for the game. In battlefield mode, kits and high rates for fast PvP. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on SKOL BATTLEFIELD [BR]?
No players are recorded on SKOL BATTLEFIELD [BR] at this moment; it is offline, and the last sighting was 23 days 8 hours ago.
How does SKOL BATTLEFIELD [BR] rank against other Rust servers?
The last seven days of player hours place SKOL BATTLEFIELD [BR] at #14,283, in the top 64% of all ranked servers and #200 in South America.
Server details
How reliably does SKOL BATTLEFIELD [BR] stay online?
As recorded now, SKOL BATTLEFIELD [BR] is not reachable, the last contact having been 23 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.
Where in the world is SKOL BATTLEFIELD [BR] hosted?
The SA tag is how SKOL BATTLEFIELD [BR] lists itself in South America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 201.15.234.207:28015.
What build of Rust does SKOL BATTLEFIELD [BR] use?
On Windows, SKOL BATTLEFIELD [BR] runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on SKOL BATTLEFIELD [BR]?
On average, the busiest point of its recent wipes drew 1 players. 5 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does SKOL BATTLEFIELD [BR] run its wipes?
On record so far are too few of SKOL BATTLEFIELD [BR]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 23 days 9 hours.
Lists and tags
What do the server tags on SKOL BATTLEFIELD [BR] mean?
The game's server browser reads the tags SKOL BATTLEFIELD [BR] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): South America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SKOL BATTLEFIELD [BR] appear?
You will find SKOL BATTLEFIELD [BR] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to SKOL BATTLEFIELD [BR]?
You can connect by pressing F1 in Rust and typing client.connect 201.15.234.207:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.