Station XX-13767 · no signal
Devblog 65 Legacy Server
Offline 201.10.76.6:28015 checked 22d ago
- Players now
- 1/ 30
- 3% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,767
- top 61%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Devblog 65 Legacy Server?
Devblog 65 Legacy Server uses a procedural map, which the game generates.
Which settings and rules apply on Devblog 65 Legacy Server?
The name of Devblog 65 Legacy Server gives no gather rate. It gives no group limit in its listing. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on Devblog 65 Legacy Server?
A reading taken now finds Devblog 65 Legacy Server offline; the most recent activity was 22 days 6 hours ago.
How does Devblog 65 Legacy Server rank against other Rust servers?
The last seven days of player hours place Devblog 65 Legacy Server at #13,767, in the top 61% of all ranked servers.
Server details
How reliably does Devblog 65 Legacy Server stay online?
Devblog 65 Legacy Server is down at the moment; the last recorded contact was 22 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.
Which region does Devblog 65 Legacy Server run from?
A region is not published by Devblog 65 Legacy Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 201.10.76.6:28015 is the address it uses.
What build of Rust does Devblog 65 Legacy Server use?
Devblog 65 Legacy Server is running Rust network protocol 2013 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Devblog 65 Legacy Server run its wipes?
On record so far are too few of Devblog 65 Legacy Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 8 hours is how long the current world has been running.
Server tags
What do the server tags on Devblog 65 Legacy Server mean?
These are the tags Devblog 65 Legacy Server publishes for the browser to read: mp30 (Max players): Slots: 30; v2013 (Protocol): To connect, your game must be on the same protocol, 2013; h5cf11350 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Devblog 65 Legacy Server appear?
You will find Devblog 65 Legacy Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
How to join
What steps get you onto Devblog 65 Legacy Server?
Enter client.connect 201.10.76.6:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.