Station XX-15987 · no signal
Devblog 65 Legacy Server
Offline 201.10.76.63:28015 checked 22d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,987
- top 71%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Devblog 65 Legacy Server?
Devblog 65 Legacy Server uses a procedural map, which the game generates.
Which settings and rules apply on Devblog 65 Legacy Server?
The name of Devblog 65 Legacy Server gives no gather rate. The group limit is not published. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on Devblog 65 Legacy Server right now?
Devblog 65 Legacy Server is not responding at this moment and is offline, last seen 22 days 6 hours ago.
How does Devblog 65 Legacy Server rank against other Rust servers?
The last seven days of player hours place Devblog 65 Legacy Server at #15,987, in the top 71% of all ranked servers.
Operator and location
How reliably does Devblog 65 Legacy Server stay online?
No contact with Devblog 65 Legacy Server right now, and the last recorded contact was 22 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.
Which region does Devblog 65 Legacy Server run from?
A region is not published by Devblog 65 Legacy Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 201.10.76.63:28015.
Which Rust version is Devblog 65 Legacy Server running?
Rust network protocol 2013 on Windows is what Devblog 65 Legacy Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Devblog 65 Legacy Server wipe, and on which days?
On record so far are too few of Devblog 65 Legacy Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 7 hours.
Lists and tags
What do the server tags on Devblog 65 Legacy Server mean?
These are the tags Devblog 65 Legacy Server publishes for the browser to read: mp30 (Max players): The server has 30 slots; v2013 (Protocol): Your game needs to be on protocol 2013 to join; h241a841b (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Devblog 65 Legacy Server appear?
You will find Devblog 65 Legacy Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
How to join
What steps get you onto Devblog 65 Legacy Server?
You can connect by pressing F1 in Rust and typing client.connect 201.10.76.63:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.