Station SA-13298 · no signal
[SKZ] - Vanilla | PING BR!!!!!
Offline SA 200.9.154.71:26650 checked 34d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,298
- top 61% · #204 in SA
- Last wipe
- 34d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 83% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [SKZ] - Vanilla | PING BR!!!!!?
A procedural map runs on [SKZ] - Vanilla | PING BR!!!!!, generated by the game.
Which settings and rules apply on [SKZ] - Vanilla | PING BR!!!!!?
You will find no gather rate in the name of [SKZ] - Vanilla | PING BR!!!!!. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [SKZ] - Vanilla | PING BR!!!!!?
[SKZ] - Vanilla | PING BR!!!!! is not responding at this moment and is offline, last seen 34 days 17 hours ago.
How does [SKZ] - Vanilla | PING BR!!!!! rank against other Rust servers?
For player hours across the last seven days, [SKZ] - Vanilla | PING BR!!!!! takes #13,298 overall and #204 in South America, inside the top 61% of all ranked servers.
Operator and location
How reliably does [SKZ] - Vanilla | PING BR!!!!! stay online?
As recorded now, [SKZ] - Vanilla | PING BR!!!!! is not reachable, the last contact having been 34 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [SKZ] - Vanilla | PING BR!!!!! hosted?
In South America [SKZ] - Vanilla | PING BR!!!!! lists itself, with the tag SA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 200.9.154.71:26650.
What build of Rust does [SKZ] - Vanilla | PING BR!!!!! use?
Rust network protocol 2633 and build 165217 on Linux is what [SKZ] - Vanilla | PING BR!!!!! runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does [SKZ] - Vanilla | PING BR!!!!! wipe, and on which days?
From the force wipe the next wipe of [SKZ] - Vanilla | PING BR!!!!! is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 34 days 20 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [SKZ] - Vanilla | PING BR!!!!! mean?
The game's server browser reads the tags [SKZ] - Vanilla | PING BR!!!!! publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; SA (South America): South America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [SKZ] - Vanilla | PING BR!!!!! appear?
You will find [SKZ] - Vanilla | PING BR!!!!! on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto [SKZ] - Vanilla | PING BR!!!!!?
To join, enter client.connect 200.9.154.71:26650 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.