Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players72,530 Active3,645 Wipes · 3 h126 48 h

Station XX-15270 · no signal

#1 Rust SQlito Server

Offline 200.8.210.98:28015 checked 2d ago

monthly wipes moddedoxide
Connect
Players now
0/ 3
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#15,270
top 69%
Last wipe
19d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15270 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average
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[EU]FreeFields/Creative/Building/Sandbox EU · groups of 8+ · monthly · 3 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on #1 Rust SQlito Server?

The map on #1 Rust SQlito Server is procedural, produced by the game.

Which settings and rules apply on #1 Rust SQlito Server?

The name of #1 Rust SQlito Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, no gathering, only sandbox building. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on #1 Rust SQlito Server right now?

A reading taken now finds #1 Rust SQlito Server offline; the most recent activity was 2 days ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does #1 Rust SQlito Server rank against other Rust servers?

The last seven days of player hours place #1 Rust SQlito Server at #15,270, in the top 69% of all ranked servers.

Operator and location

How reliably does #1 Rust SQlito Server stay online?

No contact with #1 Rust SQlito Server right now, and the last recorded contact was 2 days ago. 13 of 48 hours in the last 2 full days were up time, 27% of the total. 25 October 2026 is when Rust Server Trends first recorded it.

Where in the world is #1 Rust SQlito Server hosted?

A region is not published by #1 Rust SQlito Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 200.8.210.98:28015.

What build of Rust does #1 Rust SQlito Server use?

Rust network protocol 2635 and build 168909 on Windows is what #1 Rust SQlito Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does #1 Rust SQlito Server run its wipes?

An estimate from the force wipe gives #1 Rust SQlito Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 19 days 1 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on #1 Rust SQlito Server mean?

The game's server browser reads the tags #1 Rust SQlito Server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does #1 Rust SQlito Server appear?

You will find #1 Rust SQlito Server on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto #1 Rust SQlito Server?

Enter client.connect 200.8.210.98:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^m,^c,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp3
Max players The server has 3 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.