Rust Server TrendsSeismic network · station log
Recording Stations11,793 Players79,700 Active3,567 Wipes · 3 h247 48 h

Station XX-15172 · no signal

MarambaiaZ

Offline 200.24.96.143:28015 checked 46d ago

Connect
Players now
0/ 64
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,172
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15172 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 64 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
187/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
235/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
658/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
37/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
744/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
599/ 725
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MarambaiaZ?

The map on MarambaiaZ is procedural, produced by the game.

Which settings and rules apply on MarambaiaZ?

No gather rate appears in the name of MarambaiaZ. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on MarambaiaZ right now?

A reading taken now finds MarambaiaZ offline; the most recent activity was 46 days 5 hours ago.

How does MarambaiaZ rank against other Rust servers?

The last seven days of player hours place MarambaiaZ at #15,172, in the top – of all ranked servers.

Server facts

How reliably does MarambaiaZ stay online?

No contact with MarambaiaZ right now, and the last recorded contact was 46 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is MarambaiaZ hosted?

No region is published by MarambaiaZ. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 200.24.96.143:28015 is the address it uses.

What build of Rust does MarambaiaZ use?

Rust network protocol 2633 and build 163794 on Windows is what MarambaiaZ runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does MarambaiaZ run its wipes?

On record so far are too few of MarambaiaZ's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 46 days 8 hours is how long the current world has been running.

Tags

What do the server tags on MarambaiaZ mean?

These are the tags MarambaiaZ publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp64 (Max players): Slots: 64; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MarambaiaZ appear?

The Rust Server Trends lists that take in MarambaiaZ are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to MarambaiaZ?

Enter client.connect 200.24.96.143:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp64
Max players Slots: 64.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.