Station XX-15289 · no signal
Takaro Dev
Offline 20.169.53.49:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Takaro Dev?
Takaro Dev uses a procedural map, which the game generates.
Which settings and rules apply on Takaro Dev?
You will find no gather rate in the name of Takaro Dev. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on Takaro Dev?
A reading taken now finds Takaro Dev offline; the most recent activity was 3 days 17 hours ago. The seven-day average for this server is 0 players.
How does Takaro Dev rank against other Rust servers?
On player hours for the past week, Takaro Dev sits at #15,289, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Takaro Dev stay online?
No contact with Takaro Dev right now, and the last recorded contact was 3 days 17 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.
Where in the world is Takaro Dev hosted?
No region is published by Takaro Dev. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 20.169.53.49:28015.
What build of Rust does Takaro Dev use?
On Linux, Takaro Dev runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Takaro Dev wipe, and on which days?
Too few wipes of Takaro Dev are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 17 hours is how long the current world has been running.
Tags
What do the server tags on Takaro Dev mean?
These are the tags Takaro Dev publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Takaro Dev appear?
You will find Takaro Dev on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Takaro Dev?
Enter client.connect 20.169.53.49:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.