Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players34,317 Active2,844 Wipes · 3 h86 48 h

Station XX-11765 · no signal

Blood Steel and Bad Decisions

Offline 2.87.109.240:35005 checked 16d ago

Connect
Players now
2/ 100
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,765
top 54%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11765 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
141/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
115/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
19/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
11/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
18/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Blood Steel and Bad Decisions?

Generated by the game, the map on Blood Steel and Bad Decisions is procedural, size 6,000 with seed 2146026208. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Blood Steel and Bad Decisions?

The name of Blood Steel and Bad Decisions gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Blood Steel and Bad Decisions right now?

A reading taken now finds Blood Steel and Bad Decisions offline; the most recent activity was 16 days 2 hours ago.

How does Blood Steel and Bad Decisions rank against other Rust servers?

The last seven days of player hours place Blood Steel and Bad Decisions at #11,765, in the top 54% of all ranked servers.

Server facts

How reliably does Blood Steel and Bad Decisions stay online?

Blood Steel and Bad Decisions is down at the moment; the last recorded contact was 16 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 11 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Blood Steel and Bad Decisions hosted?

Nothing about a region comes from Blood Steel and Bad Decisions. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 2.87.109.240:35005 is the address it uses.

Which Rust version is Blood Steel and Bad Decisions running?

Rust network protocol 2634 and build 167584 on Linux is what Blood Steel and Bad Decisions runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Blood Steel and Bad Decisions run its wipes?

On record so far are too few of Blood Steel and Bad Decisions's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 21 days 8 hours is how long the current world has been running.

Server tags

What do the server tags on Blood Steel and Bad Decisions mean?

Tags published by Blood Steel and Bad Decisions and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Blood Steel and Bad Decisions appear?

You will find Blood Steel and Bad Decisions on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Blood Steel and Bad Decisions?

Enter client.connect 2.87.109.240:35005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.