Rust Server TrendsSeismic network · station log
Recording Stations11,771 Players77,302 Active3,736 Wipes · 3 h136 48 h

Station XX-14176 · no signal

Rust Staging Server

Offline 2.86.29.28:28015 checked 27d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,176
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14176 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
638/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
457/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
38/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
54/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
136/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
211/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Staging Server?

Rust Staging Server uses a procedural map, which the game generates.

Which settings and rules apply on Rust Staging Server?

The name of Rust Staging Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rust Staging Server right now?

No players are recorded on Rust Staging Server at this moment; it is offline, and the last sighting was 27 days ago.

How does Rust Staging Server rank against other Rust servers?

Over the last seven days, Rust Staging Server recorded enough player hours to reach #14,176 worldwide, placing it in the top 60% of all ranked servers.

Operator and location

How reliably does Rust Staging Server stay online?

No contact with Rust Staging Server right now, and the last recorded contact was 27 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust Staging Server hosted?

Nothing about a region comes from Rust Staging Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 2.86.29.28:28015.

What build of Rust does Rust Staging Server use?

Rust Staging Server is running Rust network protocol 2634 and build 166472 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rust Staging Server wipe, and on which days?

Too few wipes of Rust Staging Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 5 hours.

Lists and tags

What do the server tags on Rust Staging Server mean?

The game's server browser reads the tags Rust Staging Server publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166472 (Build): It runs game build 166472; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Staging Server appear?

These Rust Server Trends lists include Rust Staging Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Rust Staging Server?

Enter client.connect 2.86.29.28:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166472,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166472
Build It runs game build 166472.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.