Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players44,769 Active3,058 Wipes · 3 h104 48 h

Station XX-16591 · no signal

Blood Steel and Bad Decisions

Offline 2.84.253.153:35005 checked 31d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,591
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16591 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 18:38 UTC33d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average
304/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average
38/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
52/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
46/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Blood Steel and Bad Decisions?

Generated by the game, the map on Blood Steel and Bad Decisions is procedural, size 6,000 with seed 67821251. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Blood Steel and Bad Decisions?

The name of Blood Steel and Bad Decisions gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Blood Steel and Bad Decisions right now?

No players are recorded on Blood Steel and Bad Decisions at this moment; it is offline, and the last sighting was 31 days 17 hours ago.

How does Blood Steel and Bad Decisions rank against other Rust servers?

Over the last seven days, Blood Steel and Bad Decisions recorded enough player hours to reach #16,591 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does Blood Steel and Bad Decisions stay online?

No contact with Blood Steel and Bad Decisions right now, and the last recorded contact was 31 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Blood Steel and Bad Decisions hosted?

No region is published by Blood Steel and Bad Decisions. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 2.84.253.153:35005 is the address it uses.

What build of Rust does Blood Steel and Bad Decisions use?

Blood Steel and Bad Decisions is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Blood Steel and Bad Decisions?

On average, the busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked.

On what timetable does Blood Steel and Bad Decisions run its wipes?

On record so far are too few of Blood Steel and Bad Decisions's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 33 days 7 hours.

Tags

What do the server tags on Blood Steel and Bad Decisions mean?

Tags published by Blood Steel and Bad Decisions and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Blood Steel and Bad Decisions appear?

These Rust Server Trends lists include Blood Steel and Bad Decisions: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Blood Steel and Bad Decisions?

Enter client.connect 2.84.253.153:35005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.