Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,785 Active2,874 Wipes · 3 h61 48 h

Station XX-16955 · no signal

Blood Steel and Bad Decisions

Offline 2.84.244.226:35005 checked 29d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,955
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16955 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average
233/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average
16/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average
20/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
112/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
44/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Blood Steel and Bad Decisions?

Generated by the game, the map on Blood Steel and Bad Decisions is procedural, size 6,000 with seed 67821251. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Blood Steel and Bad Decisions?

The name of Blood Steel and Bad Decisions gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Blood Steel and Bad Decisions right now?

No players are recorded on Blood Steel and Bad Decisions at this moment; it is offline, and the last sighting was 29 days 15 hours ago.

How does Blood Steel and Bad Decisions rank against other Rust servers?

The last seven days of player hours place Blood Steel and Bad Decisions at #16,955, in the top 71% of all ranked servers.

Server details

How reliably does Blood Steel and Bad Decisions stay online?

No contact with Blood Steel and Bad Decisions right now, and the last recorded contact was 29 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Which region does Blood Steel and Bad Decisions run from?

Nothing about a region comes from Blood Steel and Bad Decisions. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 2.84.244.226:35005 is the address it uses.

Which Rust version is Blood Steel and Bad Decisions running?

Blood Steel and Bad Decisions is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Blood Steel and Bad Decisions wipe, and on which days?

The rhythm of Blood Steel and Bad Decisions cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 9 hours is how long the current world has been running.

Lists and tags

What do the server tags on Blood Steel and Bad Decisions mean?

Tags published by Blood Steel and Bad Decisions and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Blood Steel and Bad Decisions appear?

These Rust Server Trends lists include Blood Steel and Bad Decisions: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Blood Steel and Bad Decisions?

To join, enter client.connect 2.84.244.226:35005 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.