Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players74,886 Active3,724 Wipes · 3 h106 48 h

Station XX-14453 · no signal

Blood Steel and Bad Decisions

Offline 2.84.242.197:35005 checked 22d ago

Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,453
top 65%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14453 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
562/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
360/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
44/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
41/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
119/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
131/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions uses a procedural map, which the game generates.

Which settings and rules apply on Blood Steel and Bad Decisions?

The name of Blood Steel and Bad Decisions gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions is not responding at this moment and is offline, last seen 22 days 3 hours ago.

How does Blood Steel and Bad Decisions rank against other Rust servers?

The last seven days of player hours place Blood Steel and Bad Decisions at #14,453, in the top 65% of all ranked servers.

Operator and location

How reliably does Blood Steel and Bad Decisions stay online?

Blood Steel and Bad Decisions is down at the moment; the last recorded contact was 22 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 6 October 2026 is when Rust Server Trends first recorded it.

Which region does Blood Steel and Bad Decisions run from?

Nothing about a region comes from Blood Steel and Bad Decisions. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 2.84.242.197:35005.

Which Rust version is Blood Steel and Bad Decisions running?

Rust network protocol 2634 and build 166652 on Linux is what Blood Steel and Bad Decisions runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Blood Steel and Bad Decisions wipe, and on which days?

On record so far are too few of Blood Steel and Bad Decisions's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 1 hours is how long the current world has been running.

Lists and tags

What do the server tags on Blood Steel and Bad Decisions mean?

These are the tags Blood Steel and Bad Decisions publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Blood Steel and Bad Decisions appear?

These Rust Server Trends lists include Blood Steel and Bad Decisions: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Blood Steel and Bad Decisions?

To join, enter client.connect 2.84.242.197:35005 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.