Station XX-12040 · no signal
TEST SERVER
Offline 2.63.183.173:28015 checked 3d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,040
- top 54%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TEST SERVER?
The map on TEST SERVER is procedural, produced by the game.
Which settings and rules apply on TEST SERVER?
You will find no gather rate in the name of TEST SERVER. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on TEST SERVER right now?
No players are recorded on TEST SERVER at this moment; it is offline, and the last sighting was 3 days 11 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does TEST SERVER rank against other Rust servers?
On player hours for the past week, TEST SERVER sits at #12,040, which puts it inside the top 54% of every ranked server.
Operator and location
How reliably does TEST SERVER stay online?
TEST SERVER is down at the moment; the last recorded contact was 3 days 11 hours ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
Where in the world is TEST SERVER hosted?
No region is published by TEST SERVER. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 2.63.183.173:28015 is the address it uses.
What build of Rust does TEST SERVER use?
Rust network protocol 2635 and build 168909 on Windows is what TEST SERVER runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does TEST SERVER run its wipes?
On record so far are too few of TEST SERVER's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 21 hours.
Server tags
What do the server tags on TEST SERVER mean?
Tags published by TEST SERVER and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TEST SERVER appear?
The Rust Server Trends lists that take in TEST SERVER are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto TEST SERVER?
To join, enter client.connect 2.63.183.173:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.