Rust Server TrendsSeismic network · station log
Recording Stations11,765 Players59,281 Active3,483 Wipes · 3 h134 48 h

Station XX-14280 · no signal

LocalRustServer1337

Offline 2.63.106.143:28015 checked 19d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,280
top 64%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14280 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
410/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
249/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
43/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
73/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
90/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LocalRustServer1337?

The map on LocalRustServer1337 is procedural, produced by the game.

Which settings and rules apply on LocalRustServer1337?

No gather rate appears in the name of LocalRustServer1337. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on LocalRustServer1337?

A reading taken now finds LocalRustServer1337 offline; the most recent activity was 19 days 8 hours ago.

How does LocalRustServer1337 rank against other Rust servers?

Over the last seven days, LocalRustServer1337 recorded enough player hours to reach #14,280 worldwide, placing it in the top 64% of all ranked servers.

Server details

How reliably does LocalRustServer1337 stay online?

No contact with LocalRustServer1337 right now, and the last recorded contact was 19 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Which region does LocalRustServer1337 run from?

No region is published by LocalRustServer1337. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 2.63.106.143:28015.

Which Rust version is LocalRustServer1337 running?

Rust network protocol 2634 and build 166652 on Windows is what LocalRustServer1337 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does LocalRustServer1337 wipe, and on which days?

On record so far are too few of LocalRustServer1337's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 22 days 13 hours.

Lists and tags

What do the server tags on LocalRustServer1337 mean?

These are the tags LocalRustServer1337 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LocalRustServer1337 appear?

These Rust Server Trends lists include LocalRustServer1337: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to LocalRustServer1337?

Enter client.connect 2.63.106.143:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.