Station XX-15425 · recording
SVRMP
Online 2.56.164.164:28015 checked 10m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69%
- Last wipe
- 92d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SVRMP?
The procedural map on SVRMP is size 3,900 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on SVRMP?
The name of SVRMP gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on SVRMP?
At this moment, SVRMP records 0 players across 20 slots. The population averaged 0 players over the past week.
How does SVRMP rank against other Rust servers?
Over the last seven days, SVRMP recorded enough player hours to reach #15,425 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does SVRMP stay online?
As recorded now, SVRMP is running. The uptime it reports puts its last restart about 5 days ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does SVRMP perform under load?
Its average server fps over the last 48 hours was 68, and it never dropped below 34. At its highest, it carried 90,759 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,087 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does SVRMP run from?
No region is published by SVRMP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 2.56.164.164:28015.
What build of Rust does SVRMP use?
On Linux, SVRMP runs Rust network protocol 2631 and build 158240. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does SVRMP run its wipes?
The rhythm of SVRMP cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 92 days 4 hours.
Server tags
What do the server tags on SVRMP mean?
The game's server browser reads the tags SVRMP publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SVRMP appear?
These Rust Server Trends lists include SVRMP: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto SVRMP?
You can connect by pressing F1 in Rust and typing client.connect 2.56.164.164:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.