Station XX-13091 · no signal
[IND] Chernobyl - Vanilla - Freshly Wiped
Offline 2.27.157.41:28015 checked 6d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,091
- top 59%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4 daysbetween real wipes
- wipe-day peak
- 46players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 43, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 12:59 UTC12d ago | M1.6▲rising | 43 | – | running | 2 | |
| Mon 12 Oct, 13:16 UTC16d ago | M1.6▲rising | 50 | halved by day 2 | 4 days | 7 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on [IND] Chernobyl - Vanilla - Freshly Wiped?
You will find no gather rate in the name of [IND] Chernobyl - Vanilla - Freshly Wiped. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [IND] Chernobyl - Vanilla - Freshly Wiped?
A reading taken now finds [IND] Chernobyl - Vanilla - Freshly Wiped offline; the most recent activity was 6 days 18 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does [IND] Chernobyl - Vanilla - Freshly Wiped rank against other Rust servers?
The last seven days of player hours place [IND] Chernobyl - Vanilla - Freshly Wiped at #13,091, in the top 59% of all ranked servers.
Operator and location
How reliably does [IND] Chernobyl - Vanilla - Freshly Wiped stay online?
As recorded now, [IND] Chernobyl - Vanilla - Freshly Wiped is not reachable, the last contact having been 6 days 18 hours ago. 6 of 168 hours in the last 7 full days were up time, 4% of the total. On 12 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [IND] Chernobyl - Vanilla - Freshly Wiped hosted?
A region is not published by [IND] Chernobyl - Vanilla - Freshly Wiped. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 2.27.157.41:28015.
What build of Rust does [IND] Chernobyl - Vanilla - Freshly Wiped use?
On Linux, [IND] Chernobyl - Vanilla - Freshly Wiped runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [IND] Chernobyl - Vanilla - Freshly Wiped?
On average, the busiest point of its recent wipes drew 46 players. 5 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does [IND] Chernobyl - Vanilla - Freshly Wiped run its wipes?
The rhythm of [IND] Chernobyl - Vanilla - Freshly Wiped cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 12 days 11 hours.
Tags
What do the server tags on [IND] Chernobyl - Vanilla - Freshly Wiped mean?
The game's server browser reads the tags [IND] Chernobyl - Vanilla - Freshly Wiped publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [IND] Chernobyl - Vanilla - Freshly Wiped appear?
The Rust Server Trends lists that take in [IND] Chernobyl - Vanilla - Freshly Wiped are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto [IND] Chernobyl - Vanilla - Freshly Wiped?
You can connect by pressing F1 in Rust and typing client.connect 2.27.157.41:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.