Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players60,531 Active3,473 Wipes · 3 h109 48 h

Station XX-15411 · no signal

WORLDRUST x2 | TEST

Offline 2.26.85.194:28015 checked 1d ago

2x
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeakWipe
0123405:0006:00Wiped Tue 27 Oct, 05:30 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · no group limit · 2x · 70 on average
71/ 100
Atlas - 2X Monthly | JUST WIPED 28.10 no group limit · 2x · 65 on average
51/ 100
MIRAGE RUST | Weekly 2x | 28.10 no group limit · 2x · 64 on average
84/ 100
RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 28.10 no group limit · 2x · 60 on average
66/ 100
[EU] Stevious 2x Main | Vanilla | 28.10 EU · no group limit · 2x · 55 on average
50/ 100
Survivors.gg [ 2x Vanilla ] | JUST WIPED 28.10 no group limit · 2x · 50 on average
55/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on WORLDRUST x2 | TEST?

WORLDRUST x2 | TEST runs a procedural map of size 1,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on WORLDRUST x2 | TEST?

Going by its name, WORLDRUST x2 | TEST runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on WORLDRUST x2 | TEST right now?

A reading taken now finds WORLDRUST x2 | TEST offline; the most recent activity was 28 hours ago. The population averaged 0 players over the past week.

How does WORLDRUST x2 | TEST rank against other Rust servers?

The last seven days of player hours place WORLDRUST x2 | TEST at #15,411, in the top 69% of all ranked servers.

Operator and location

How reliably does WORLDRUST x2 | TEST stay online?

No contact with WORLDRUST x2 | TEST right now, and the last recorded contact was 28 hours ago. Going by the uptime figure it reports, it restarted about 36 minutes ago. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Does WORLDRUST x2 | TEST hold a steady tick rate?

Across the last 48 hours it averaged 220 server fps, with a floor of 220. At its highest, it carried 1,939 entities: buildings, deployables and the world's other contents. It reached a ceiling of 500 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is WORLDRUST x2 | TEST hosted?

No region is published by WORLDRUST x2 | TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 2.26.85.194:28015.

What build of Rust does WORLDRUST x2 | TEST use?

Rust network protocol 2635 and build 168909 on Linux is what WORLDRUST x2 | TEST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does WORLDRUST x2 | TEST run its wipes?

On record so far are too few of WORLDRUST x2 | TEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 29 hours.

Tags

What do the server tags on WORLDRUST x2 | TEST mean?

The game's server browser reads the tags WORLDRUST x2 | TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does WORLDRUST x2 | TEST appear?

These Rust Server Trends lists include WORLDRUST x2 | TEST: 2x Rust servers, listed live and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Join the server

How do you connect to WORLDRUST x2 | TEST?

You can connect by pressing F1 in Rust and typing client.connect 2.26.85.194:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.