Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,270 Active2,854 Wipes · 3 h61 48 h

Station XX-15106 · no signal

Mrozo Staging [PRIVATE TEST]

Offline 2.24.1.173:28025 checked 11d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,106
top 70%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15106 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct7 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
234/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
142/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Mrozo Staging [PRIVATE TEST]?

The map on Mrozo Staging [PRIVATE TEST] is procedural, produced by the game.

Which settings and rules apply on Mrozo Staging [PRIVATE TEST]?

The name of Mrozo Staging [PRIVATE TEST] gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Mrozo Staging [PRIVATE TEST]?

A reading taken now finds Mrozo Staging [PRIVATE TEST] offline; the most recent activity was 11 days 10 hours ago.

How does Mrozo Staging [PRIVATE TEST] rank against other Rust servers?

On player hours for the past week, Mrozo Staging [PRIVATE TEST] sits at #15,106, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Mrozo Staging [PRIVATE TEST] stay online?

Mrozo Staging [PRIVATE TEST] is down at the moment; the last recorded contact was 11 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 26 September 2026 is when Rust Server Trends first recorded it.

Which region does Mrozo Staging [PRIVATE TEST] run from?

A region is not published by Mrozo Staging [PRIVATE TEST]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 2.24.1.173:28025.

What build of Rust does Mrozo Staging [PRIVATE TEST] use?

On Linux, Mrozo Staging [PRIVATE TEST] runs Rust network protocol 2635 and build 168212. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Mrozo Staging [PRIVATE TEST] wipe, and on which days?

The rhythm of Mrozo Staging [PRIVATE TEST] cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 31 days 21 hours is how long the current world has been running.

Server tags

What do the server tags on Mrozo Staging [PRIVATE TEST] mean?

The game's server browser reads the tags Mrozo Staging [PRIVATE TEST] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168212 (Build): Game build: 168212; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Mrozo Staging [PRIVATE TEST] appear?

These Rust Server Trends lists include Mrozo Staging [PRIVATE TEST]: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Mrozo Staging [PRIVATE TEST]?

To join, enter client.connect 2.24.1.173:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168212,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168212
Build Game build: 168212.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.