Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players65,057 Active3,474 Wipes · 3 h117 48 h

Station XX-15076 · no signal

localhost

Offline 2.176.75.84:28015 checked 2d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#15,076
top 68%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15076 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
654/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
399/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
43/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
48/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
174/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
103/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on localhost?

The map on localhost is procedural, produced by the game.

Which settings and rules apply on localhost?

The name of localhost gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on localhost?

No players are recorded on localhost at this moment; it is offline, and the last sighting was 2 days 19 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does localhost rank against other Rust servers?

The last seven days of player hours place localhost at #15,076, in the top 68% of all ranked servers.

Server facts

How reliably does localhost stay online?

localhost is down at the moment; the last recorded contact was 2 days 19 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. 25 October 2026 is when Rust Server Trends first recorded it.

Which region does localhost run from?

Nothing about a region comes from localhost. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 2.176.75.84:28015 is the address it uses.

Which Rust version is localhost running?

On Windows, localhost runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does localhost run its wipes?

Too few wipes of localhost are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 days 21 hours.

Lists and tags

What do the server tags on localhost mean?

The game's server browser reads the tags localhost publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does localhost appear?

You will find localhost on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to localhost?

You can connect by pressing F1 in Rust and typing client.connect 2.176.75.84:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.