Station XX-11549 · recording
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS
Online 199.87.210.122:28015 checked 5m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,549
- top 52%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 21:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 4.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 19:32 UTC1d ago | – | – | – | – | running | 0 |
| Sun 25 Oct, 15:00 UTC2d ago | M0.0▲rising | 1 | – | 1.2 days | 0 | |
| Wed 14 Oct, 20:47 UTC13d ago | M0.0■steady | 1 | halved by day 8 | 10.8 days | 1 | |
| Wed 14 Oct, 04:37 UTC13d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Sun 27 Sep, 09:02 UTC30d ago | M0.5▲rising | 3 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
The procedural map on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is size 3,500 with seed 295700, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
Going by its name, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS runs 2x gather. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS right now?
A reading taken now shows 0 players on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.
How does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS rank against other Rust servers?
On player hours for the past week, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS sits at #11,549, which puts it inside the top 52% of every ranked server.
Server facts
How reliably does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS stay online?
Right now, you can reach Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. The uptime it reports puts its last restart about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS perform under load?
The 48-hour average is 114 server fps; 81 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 74,629. Memory use peaked at 2,456 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS run from?
Nothing about a region comes from Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 199.87.210.122:28015.
What build of Rust does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS use?
Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
1 players, on average, was the busiest crowd at its recent wipes. 25 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 4.5 it fell below half in the wipes where it didn't hold.
How often does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS wipe, and on which days?
There is no next wipe to predict at Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 32 hours is how long the current world has been running.
Lists and tags
What do the server tags on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS mean?
These are the tags Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS appear?
The Rust Server Trends lists that take in Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Connecting
How do you connect to Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?
You can connect by pressing F1 in Rust and typing client.connect 199.87.210.122:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://xhostfire.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
