Rust Server TrendsSeismic network · station log
Recording Stations11,770 Players75,264 Active3,495 Wipes · 3 h240 48 h

Station XX-15276 · recording

RUST Server

Online 199.60.101.251:28025 checked 7m ago

Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
159/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
184/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
604/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
37/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
687/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
561/ 625
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RUST Server?

RUST Server runs a procedural map of size 3,750 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on RUST Server?

The name of RUST Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RUST Server?

A reading taken now shows 0 players on RUST Server, which has 30 slots. The seven-day average for this server is 0 players.

How does RUST Server rank against other Rust servers?

The last seven days of player hours place RUST Server at #15,276, in the top 69% of all ranked servers.

Server facts

How reliably does RUST Server stay online?

Right now, you can reach RUST Server. Its reported uptime points to a restart about 18 days 15 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does RUST Server hold a steady tick rate?

Across the last 48 hours it averaged 52 server fps, with a floor of 19. At its highest, it carried 96,854 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,798 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RUST Server run from?

A region is not published by RUST Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 199.60.101.251:28025 is the address it uses.

What build of Rust does RUST Server use?

Rust network protocol 2632 and build 162434 on Windows is what RUST Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does RUST Server run its wipes?

The rhythm of RUST Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 57 days 2 hours.

Tags

What do the server tags on RUST Server mean?

These are the tags RUST Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUST Server appear?

These Rust Server Trends lists include RUST Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to RUST Server?

To join, enter client.connect 199.60.101.251:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs162434
Build Game build: 162434.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.